Reel
Reel Breakdown
“Rocket Arena”
Animated a variety of characters and props using hand-keyed animations
Animated character select animations, main menu vignettes, and various emotes
Set up sequencer for vignettes with animations and fx
Software Used: Maya & UE4
“The Last of Us Part 2”
Animated a variety of characters and props using a combination of motion capture clean up and hand-key animation
Animated characters’ faces and did lip-sync for scenes with dialogue
Software Used: Maya
“Dino Hunter: Deadly Shores”
Animated a variety of dinosaur types using hand-keyed animation
Animated short animations such as walk/run cycles, attacks, and deaths
Software Used: Maya and Unity